Friday, October 05, 2007

Second Life

I recently heard that men relax more when driving because they consider the car to be an extension of their own body, while women are less likely to do so. I have not sought any evidence to verify this, though I can think of several examples that support and several that contradict it. What it does do, however, is remind me of the idea that any technology can be considered to be an extension of ourselves. A telephone allows us to project our voice and ears around the world; the Internet allows our eyes, ears, and minds to travel just as far.



Second Life takes this a step farther. It allows us to project a visual image of ourselves (as an avatar) into a virtual environment. On the surface it evokes the familiarity we have with typical video games, but when you dig deeper, it allows us to form a deeper connection with our avatar and the others we meet in the virtual world. Perhaps it's because unlike a video game, where we conform ourselves to pre-designed characters, actions, worlds, and activities, Second Life allows us to adapt our avatars, world, and activities to ourselves. We have a vested interest in our avatar and realize that the avatars around us somehow reflect real people, not the engineering of commercial game designers. This reflection of actual individuals also opens the door for tremendous amounts of variation in what avatars look like, how they talk, what they do, and the resulting world and society created. If taken to its full potential, the Second Life world may never get boring.



A limiting factor, though, is that it's difficult to get avatars and other elements in Second Life to do just what their users want them to do. If I want to shake hands, gesture as I talk, or give a certain appearance, I have to remember the mouse movements or keyboard shortcuts to do it. Even if I do remember, it becomes so much work, I don't want to. And then after not doing it for awhile, I forget how to do it altogether, and I'm back at square one. So, while the potential exists for reflecting many aspects of physical life and its varieties, the technological weight of the medium presents a barrier. Thus, as with many forms of mediated communication, many of the factors that give richness to face-to-face communication do not come across yet in Second Life, leaving it somewhat information-deprived, yet still full of potential.



Here's an interesting video that introduces SL (Second Life) and considers its potential for use in education. Note how many people are estimated to be using virtual immersion programs such as this a mere four years from now.





The link to this video and much more information about SL is on the SL Web page at http://secondlife.com/

Saturday, August 25, 2007

Order Effect and Balance Theory of Cognitive Dissonance

When you build a survey, the order in which you present questions can affect the way people answer them. For example, if people were asked "Should the United States be given unlimited access to inspect weapons in the Soviet Union," they would typically answer, "Yes." Then, if they were asked whether the Soviet Union should have unlimited access to inspect the United States, they would be forced to say yes to maintain the appearance of being fair. Conversely, if they were first asked whether the Soviets should have unlimited access to the U.S. weapons, they'd say no. When this was followed by the question of whether the United States should have unlimited access to the Soviet's reserves, they'd answer no.

This can be a problem when trying to get honest answers in surveys, but it can be a good tool for getting people to realize where they have cognitive dissonance - conflicting logic or loyalties. Here's an example by Ray Comfort using this strategy to get people to see their own inconsistencies:

Tuesday, August 14, 2007

Clouds Without Rain


Here's a picture of the last bit of today's sunset over Marquette. It was supposed to rain, so I put off working on the roof because the gray clouds rolled in, but they just hung doing nothing, then went away. It seems our culture usually thinks sun = good and rain = bad. I'm the opposite. The sun burns and dries out the land, while rain causes plants and wildlife to flourish. The sun makes my eyes hurt and my skin peel; the clouds provide shelter and humidity is a free moisturizer. Even though songs such as "Sunny With a High of 75" still gain an approving audience, more people are starting to come over to the gray side, now that global warming is tightening its clutches on water. Boise has become even more of a desert, and Marquette is in grave need of rain.

So the clouds today were just teasing. They looked dark enough to provide relief, but they wouldn't give. How many people around us are like that? How many philosophies and religious doctrines are like that? How often have we been like that? It seems many people convince themselves and others they have something good to offer (usually for a price), and that gets them through life despite having little substance to support the image. Image is easy to buy and build; substance takes perseverance and discipline. Image pays off quickly; substance may go completely unnoticed, unappreciated, or even cause attacks from others. For example, some teachers throw up smoke screens when students ask them questions they can't answer. I prefer to say that I don't know for sure, provide a possible answer, and ask whether any other students have an idea. I like to end the discussion with ways we might find a more certain answer. It's an honest approach that spurs thinking, but there are students who will blast me for it. I haven't met a teacher yet who knows every answer; do these students realize when professors take them for a little ride instead of saying they don't know?

I could just be the cloud, the image, but I would rather work to actually be the substance of rain. I want my image to represent what I really provide, and what I provide will be the genuine article. It will help those around me flourish. That's what I strive for anyway, in my actions, what I believe, and what I teach. I don't always do it well, but as I get better, the more rain I'll be able to provide.

Enjoy your rainy days!

p.s., Yes, I realize that too much rain can create disasters. Perhaps we can talk about too much of a good thing sometime. Can there be too much "substance" or "character " in a person? I argue no; that's just where this particular analogy breaks down. And, yes, I do really like days that are sunny with a high of 75 - just as long as they don't get much warmer than that.